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About


For as long as I can remember I have always wanted to make games. My passion for games lead me to pursue Game Design in both undergraduate and graduate studies. In school, I pushed to learn as much as possible about theories of game design. This lead to a variety of projects exploring various aspects of game design. After graduation, I pursued a career in video games. Starting as a Producer, I quickly found myself longing for the creative freedom I had experienced during my college years. After a year and a half in the industry and a variety of games shipped, I made the move to design and have never looked back. I now put my design background to use crafting unique experiences for gamers.


My Levels


Fog of War (Co-Designer)

The Embassy Infil to Rendezvous

The Embassy Escort to Compound


My Level

End of the Line

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My Levels & Scenes


The Malaysia Job

A Normal Life

Hector Alcazar

Twelve Towers & Jeep (Scripting)

Avery’s Descent Trap & Escape

Hidden in Plain Sight Chase to Rope

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My Scenes


Mall Rats Halloween Store & Brick Throw

Fun And Games Water Gun Fight

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My Scenes


Bill’s Town Snare Trap

Bill’s Town Truck Push

The Suburbs Sniper Cover

Tommy’s Dam Invader Combat

Tommy’s Dam Horse AI & Ambush Combat

Tommy’s Dam Ranch House Combat

Bus Depot Flooding Bus

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