January 22nd, 2005 / Category: Programs / Permalink
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This is an animation I wrote using OpenGL for my Computer Graphics class. The animation depicts a skateboard doing a physically incorrect kick-flip over a small wall in slow motion while the camera rotates around the skateboard. In the animation I use linear interpolation to animate the camera and skateboard within the scene. The skateboards in the scene are instances of one object.
Download the Skate Animation .zip Archive